Don't Take the Cake
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Devlog
- December 06, 2024 by cloudyheavengames#UI, #gdevelop, #game development, #polish, #learningToday I'm going to share a quick tip to help you select and match colors in your game. I mentioned previously that I wanted to choose a cohesive color palette for my game, to make it look better and m... Continue reading
- December 04, 2024 by cloudyheavengames#UI, #game development, #polish, #gdevelopToday I'll be sharing with you an update to the user interface in my GDevelop game, Don't Take the Cakes. I mentioned before that the version of the game I created for the jam was not mobile-friendly,... Continue reading
- December 03, 2024 by cloudyheavengames#learning, #gdevelop, #game development, #UI, #polishI've decided to try I'm something new. I'm attempting to share more of my game development process, so that you can have a look at how an always-busy, independent game developer with lots of things go... Continue reading