The Fun of Computer Science: Learn Java Programming by Playing Video Games!
A downloadable book
Welcome! If you're reading this, I will assume that you either want to learn Java programming (or are doing so for a class), are interested in game development, or both. If that's the case, you've got the right book!
I'm sure that most readers will agree,
we like video games because they're FUN. Unfortunately, in my
experiences as a computer science tutor, it seems that many of my
students don't feel the same way about learning programming and
computer science. I understand that it can be a very difficult
topic, especially for beginners...let's be honest, I've been
programming for almost 20 years, in roles from student to
professional and hobbyist, and even now I'll run across tough
problems that make me want to drop-kick my computer across the room. Ok, well not quite, I'm quite fond of this laptop and all the games
I've installed on it, but I'm sure you can understand that sometimes
programming can be pretty challenging. But programming, and
LEARNING, can also be lots of fun and satisfying, just like playing a
close sports game against a great team, or tackling a particularly
tough boss in a video game.
So let's add the fun back to learning! Download the book and let's get started!
This book is still a work in progress, and is currently only a portion of the what will be the completed version.
You can download this document as part of early access and/or a
proofreading round. Please do not directly share this file, but
instead direct any interested parties to the project page at
cloudyheavengames.itch.io/the-fun-of-computer-science. The price will go up as more content is added, so better to download now and get access to future updates. Current PDF page count is about 60 pages.
As an early access reader, you have the opportunity to provide any feedback or make suggestions regarding content. Info on how to reach me is below. If you have any games or specific examples you'd like me to cover related to a particular topic, feel free to contact me with the name of the game, and a description of the feature you'd like me to discuss (gameplay video with specific timestamps, or a good written description are helpful). I cannot guarantee that all suggested games will be included.
If you notice any typos or incorrect or inconsistent info, or have any complaints about the formatting or presentation, or really, any general observations or suggestions that a proofreader would provide, please contact me.
You can also let me know what questions you have or what topics you'd most like to see. I know some of you are currently taking related classes, and I'm hoping this can be a helpful resource for you in addition to your official class material.
Click download now to get access to the following files: