Win big, less frustration!
I've been showing a prototype of this game at conferences lately, and I think one of the issues was that it was TOO difficult and unforgiving. I am an experienced Minesweeper player (since Windows 95!), and I almost always play on Expert mode in Windows, so sometimes my opinion of the difficulty can be a bit skewed. I did think the version I've been showing off was a little much, so I scaled back so that I felt it was more winnable. Still challenging, yes, but not setting the player up for failure.
I also increased the dollar amount of winnings. It feels like more "fun" and risk that way (although of course, it's still in-game money, not real money). So hopefully, now the demo is more fun, and less frustrating. Let me know what you think, please!
Get Ca$ino $weeper
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